Generative design
Work in progress
Medium: Interactive Installation. 3D printing
Medium: Interactive Installation. 3D printing
- Based on research into innovative ways of using visual communication in fashion, this project explores the intersection of fashion, technology, and personal storytelling. The goal was to show that digital tools can be used not only for striking presentations but also as a way to express personal meaning.
- Building on this foundation, the project investigates how memories can be preserved and materialized. Memories can take physical form, for example as a piece of jewelry, which becomes a carrier of memory, a bridge between a fleeting moment and its materialization.
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- Through these experiments, I explore ways to express, embody, and preserve memories. The project questions whether it is necessary to give shape to something that primarily exists within us, or whether this is simply an attempt to resist impermanence.
This initial work explored how fashion can communicate identity, emotion, and narrative by bridging digital and physical worlds. At the same time, it raised a key question that guided the project’s further development: how an intimate, personalized experience could be extended beyond a single relationship and shared with others.
② Input data testing
- I began testing different sensory inputs and forms of interaction, ranging from facial recognition and AI-based emotion detection to biometric data such as heart rate. Through this process, it became clear that the most direct and meaningful way to work with memory, without unnecessary complexity, was spoken language.
- This led to the concept of a soundproof, intimate space designed specifically for this interaction. Inside the room, the participant is alone in a dark, quiet environment. A microphone records a short, fifteen-second spoken memory. The act is simple and personal, reducing the interface to the voice itself. Each recording is stored within a growing map of memories, becoming part of a shared yet anonymous archive.
- Each recording is stored within a growing map of memories, becoming part of a shared yet anonymous archive.
③ Geometry
- The spoken memory is translated into a generative 3D form, whose geometry is influenced by natural patterns of growth. Diffusion-limited aggregation and fractal structures became key references, as they resemble the way memories form and connect, similar to neural synapses.
- The sound qualities of the voice directly affect the resulting object. Sharper words and higher frequencies create more angular deformations, while softer speech and lower frequencies generate smoother, rounded forms. The color of each object is determined by the averaged frequency spectrum of the voice, allowing each memory to develop a distinct visual identity.